Fanny Vergne
Fanny Vergne
Senior 3D Artist (Former Blizzard, Ubisoft)
IRVINE, United States of America

Summary

I'm passionate about creating stylized assets and environments !

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Skills

Digital Painting3D ModelingDigital SculptingTexturingGame artzbrushTexture Baking

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat

Productions

  • Ml3gm3tgfkpsggws6uf45q
    • Video Game
      World of Warcraft, Shadowlands
    • Year
      2020
    • Role
      Senior 3D Environment Artist
    • Company
      Blizzard Entertainment
  • World of warcraft battle for azeroth
    • Video Game
      World of Warcraft, Battle for Azeroth
    • Year
      2018
    • Role
      Senior 3D Environment Artist
    • Company
      Blizzard Entertainment
  • Wow legion fob
    • Video Game
      World of Warcraft, Legion
    • Year
      2016
    • Role
      Senior 3D Environment Artist
    • Company
      Blizzard Entertainment
  • Wod us normalboxart
    • Video Game
      World of Warcraft, Warlords of Draenor
    • Year
      2014
    • Role
      3D Environment Artist
    • Company
      Blizzard Entertainment
  • World of warcraft mists of pandaria standard edition box art
    • Video Game
      World of Warcraft, Mist of Pandaria
    • Year
      2012
    • Role
      3D Environment Artist
    • Company
      Blizzard Entertainment
  • Deathmonster banniere
    • Video Game
      DeathMonsters
    • Year
      2011
    • Role
      3D Environment Artist
    • Company
      Punchers Impact
  • Horse star pc jaquette
    • Video Game
      HorseStar MMO
    • Year
      2010
    • Role
      3D Environment Artist
    • Company
      Punchers Impact
  • 959321 123365 front
    • Video Game
      Rabbids Go Home
    • Year
      2009
    • Role
      Associate 3D Environment Artist
    • Company
      Ubisoft Montpellier

Experience

  • Senior 3D Artist at Freelance
    April 2019 - Present

  • Senior 3D Environment Artist at Blizzard Entertainment
    Irvine, United States of America
    March 2015 - April 2019

    Senior 3D Environment Artist / Texture Artist on World of Warcraft (PC)

  • 3D Environment Artist at Blizzard Entertainment
    Irvine, United States of America
    January 2013 - February 2015

    3D Environment Artist / Texture Artist on World of Warcraft (PC)

  • 3D Environment Artist at Punchers Impact
    Paris, France
    June 2010 - May 2011

    3D Environment Artist on Deathmonsters (Xbox 360)

    3D Environment Artist on a MMO Horsestar (PC)

  • Associate 3D Environment Artist at Ubisoft Studios
    Montpellier, France
    October 2008 - April 2010

    Associate 3D Environment Artist on an unreleased project (PS3)

    Associate 3D Environment Artist on Rabbids Go Home (Wii)